summary of the movie
Tron is a 1982 American science fiction action–adventure film written and directed by Steven Lisberger, based on a story by Lisberger and Bonnie MacBird and produced by Walt Disney Productions. The film stars Jeff Bridges as a computer programmer who is transported inside the software world of a mainframe computer where he interacts with programs in his attempt to escape.(from Wikipedia)
It seems like there is already an online game which can play with exactly same motorcycle called Tron light cycle in the movie.
The game Called “Deadline” has the mode four players fight against each other, each riding a different-coloured light cycle. Just like in Tron, riders will leave a coloured trail behind them, and if an opponent hits your trail, they’ll explode.
This boomerang is the actual product players using as a weapon in the movie including the suit.This boomerang called disk which is wearable and contains each player’s identification. So simply without disk, nobody can join the fight.
This is some ideas about the mapping inside of the game. It would be amazing if I can design with an actual site like London or somewhere in America like ps4 invented by Sony.
And basically inside of the game, buildings look like this with vivid neon colours
2. Movie: In time
movie In Time is a 2011 American dystopian science fiction action thriller film written, directed, and produced by Andrew Niccol and starring Justin Timberlake, Amanda Seyfried and Cillian Murphy that takes place in a society where people stop aging at 25 and each has a clock on their arm that counts down how long they have to live (from Wikipedia)
Why this movie?
This movie gave me a very fresh definition of the time. basically, inside of the movie time is everything, time is the currency which is exactly like a money in the real world and the time each person has on their forearm is the lifespan which means how long they can live more. Another interesting fact is they can transfer the time by tapping arm to arm and people can steal other’s lifespan too.In my proposal, I set the time as the player’s health points.so technically, If one player got damaged, time going to be shorter and if one player kills or damages other, they can get the amount of time other players lost. But I would like to think about in more complicated way about how players can transfer their lifetime and if there are more options to get score/time or whatever.
This is a collage to present the proposal in class.